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3D Computer Vision Intern
Job Number: P24INT-11
We are seeking a highly motivated and intellectually curious 3D Computer Vision Intern to join our team. Dive into the development of innovative multi-view vision algorithms for indoor scene reconstruction and play a pivotal role in advancing technologies that empower novel view synthesis into the dense SLAM systems and achieving real-time performance.
San Jose, CA
Key Responsibilities
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- Conduct research to advance the state-of-the-art in Neural Radiance Fields (NeRF) and neural scene understanding for dynamic environments.
- Implement and optimize real-time algorithms for 3D scene reconstruction, rendering, and understanding in a dynamic context (e.g., moving objects, evolving environments).
- Develop methods to integrate dynamic scene updates into the NeRF framework while maintaining high performance and visual fidelity.
- Experiment with and enhance neural network architectures for real-time 3D vision applications.
- Performance Analysis: Analyze the performance of multi-modal models and propose improvements, such as model fine-tuning or optimizing for real-time applications.
- Documentation & Reporting: Write technical reports, document experimental results, and present findings to the team.
Minimum Qualifications
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- Currently pursuing or recently completed a PhD degree in Computer Science, Artificial Intelligence, Robotics, or a related field.
- Extensive research background in computer science, deep learning, and 3D Computer vision.
- Strong programming skills in Python, with experience in machine learning libraries such as PyTorch, TensorFlow or similar and familiarity with 3D vision libraries (e.g., Open3D, PCL, etc.).
- Knowledge of neural rendering techniques, scene reconstruction, and techniques for handling dynamic environments.
- Proficiency in programming languages such as Python, C++, or similar, with strong coding practices.
Years of Work Experience Required |
0 |
Desired Start Date |
5/5/2025 |
Internship Duration |
3 Months |
Position Keywords |
Neural Scene Understanding, Dynamic Environments, Multimodal Model |
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